EVENT#08 VINDESS LIBERATION MISSION LOG
Apr. 9th, 2025 09:02 pm
EVENT#08 VINDESS LIBERATION MISSION LOG
Content warnings: Blood, Gore, and Cannibalism
The Corsairs strike quickly. As soon as Gaurus the Bleeder steps off the Imperial airship, Corsair airships emerge from hiding around the settlement and take to the air, peppering the Imperials with a salvo of cannonfire. Corsairs leap from the deck and emerge from hiding within the settlement, weapons drawn and battle-ready.
For his part, Gaurus the Bleeder meets the charging Corsairs without surprise. The man’s immense bulk is imposing enough on his own, but he carries an unmistakable stench of blood, death and decay about him. His enormous body is toned with heavy muscle, and his hands seem to permanently drip blood as he unleashes a feral belly laugh.
“Take them! Capture them! Flay them alive!” he bellows, his voice ringing out across the city. “Their corpses shall decorate my table, their heads my wall! Come lads, let us punish these rebels and teach them the pain and despair of standing against the Empire!”
The stench of blood seems to spread, thick and metallic as the eyes of the Imperial soldiers seem to dim, blood beginning to trickle from every pore like sweat and seep from their mouths in the place of drool. They surge forward, a beastial hunger consuming them as terror quickly spreads among the civilians who turn to flee. For good or for ill, the battle is joined. With Gaurus at its head, the axe of the Empire descends, and the Corsairs will need to bring their all to bear, lest they be ground underfoot.
All logs have full sign-ups, but characters are still welcome to join any open logs. Additional participants will boost the potential for the log’s success and potential bonuses. Outside of Closed logs, all logs can be as many open threads as the participants desire, involving as many of the total participants as they wish.
Consequences
There is the possibility of consequence, depending on the logs characters take part in and the amount of participants.
Serious Injury: A character is seriously injured and will require bed rest and intensive healing. If they choose to participate in an active and intensive log the following month, their injuries will impede them to the point that it may disrupt the log (but not necessarily make the log fail).
Minor Injury: A character is injured, but not badly. They will require some healing to recuperate but will otherwise be fine for logs in the following month.
MISSIONS
Vindess Raid: The Corsairs face off against Gaurus’s Bloodfrenzied Legion.
Status: Open
Description: Gaurus’s mastery of life ether allows him to manipulate blood within willing and unwilling targets. The Bloodfrenzied Legion are soldiers whose blood and hunger have been set aflame. They fight with more ferocity, move faster, and hit harder. They consume their own blood to fight harder, and thus are overwhelmed with a hunger for more blood, driving them to consume their fallen foes, ripping them apart and drinking their blood.
Bloodfrenzied soldiers are extremely dangerous, while a powerful Corsair may be able to take 3 in a straight fight, more is exceptionally dangerous. Corsairs will need to rely on high pressure and exceptional tactics if they wish to succeed. The Corsairs are buoyed by the local militia, Corsair support allowing some people to fight to the last for their families to ensure they escape.
Current Participants: Donnie, Raph, Rezo, Kanna
Log Leader: None
Anticipated Result: The Bloodfrenzied Legion is held at bay, and the Corsairs emerge relatively unscathed.
Escape Vindess: The Corsairs must cover the escape of the airships as they evacuate the civilians and keep themselves alive against the Bloodfrenzied Armors.
Status: Open
Description: The Bloodfrenzied Armors are armors piloted by soldiers under Gaurus’s Bloodfrenzied Legion. In this case, he uses his magic upon the armors as well as the pilots, so the armors enhance themselves by feeding off the blood of their pilot, compelling the pilots to fight aggressively and target large crowds of fighters on foot or civilians to bathe in their blood and enhance their combat prowess.
Additional details will be sent to the Log Leader.
Current Participants: Shu, Terra, Kanna, Harlock
Log Leader: Shu
Anticipated Result: With the placed traps, the Corsairs will emerge unscathed, their civilian charges maintained safely.
Evacuate Citizens: The Corsairs within the town will evacuate civilians, helping them flee the Bloodfrenzied Legion.
Status: Open
Description: The Bloodfrenzied Legion fights ferociously aggressively, specifically targeting civilians with an aim to tear them open, drink their blood and feast on their organs. They are the core of why Gaurus inspires such fear and obedience within the populace, and it will be difficult to maintain calm.
Corsairs will need to calm their charges and efficiently move them through the town, employing the maze of homes, pulling down break lines, and doing whatever they can to keep the soldiers away from the civilians.
Current Participants: Emery, Matt, Shu
Anticipated Result: The Corsairs will successfully evacuate the civilians, keeping them mostly safe from harm.
Tend Citizens: The Corsairs will need to tend to the wounds of the evacuated civilians, preventing as much death as they can.
Status: Open
Description: It’s rare for a civilian to survive a run-in with even one Bloodfrenzied soldier, but any who do will be brutally maimed. Additionally, in an escape wreathed in fire and devastation, injuries in the flight are common. Corsairs will have a range of injuries, from people torn open by soldiers to people crushed by falling, flaming debris.
Current Participants: Tsuyukusa, Matt, Thomas
Anticipated Result: The Corsairs will successfully heal and save a majority of those who can be saved, although casualties will still happen. Their success frees up the local militia to fight harder, aiding the Corsairs in their fight.
Entrap the Imperials: Before the arrival of Gaurus the Bleeder, the Corsairs set up traps around the town, ensuring they had many ways to entrap both the man himself, and his ships and armors.
Status: Open
Description: Corsairs will spend this quiet pre-battle time laying out traps meant to take down Gaurus the Bleeder and hamper the armors and airships upon landing. Corsairs have access to heavy explosives and enough poison to kill several large monsters, which may even be enough to slow down the man who can manipulate his very bloodstream with his ether.
Current Participants: Ilphyl, Aira, Natalia, Atom
Anticipated Result: The Corsairs will lay so many traps that they can target both the Assassinate Gaurus the Bleeder log and the Escape Vindess log.
Assassinate Gaurus the Bleeder: The Corsairs will face off against the head interrogator and Bloodfrenzied Legion commander Gaurus the Bloody.
Status: Closed, this log will be a single thread between all four participants
Description:Gaurus the Bleeder is an enormously powerful fighter who can manipulate blood on a wide scale. Those who face him in combat can hold their blood to a point, but if Gaurus manages to come in physical contact with a person he can begin to turn their very blood against them. Gaurus is exceptionally dangerous to approach, and must be handled with utmost care.
Gaurus is a huge, barrel-shaped giant who stands at 10’9” and wields cruel cleavers, hooks, knives, and spikes. He wears a bloodied apron over thick, high-quality leather armor, and his body is heavy and muscular. His combat power and ether control are further enhanced by the Empire’s drugs, making his capacity truly beyond belief.
Additional details will be sent to the Log Leader.
Current Participants: Link, Natalia, Atom, Ilphyl
Log Leader: Ilphyl
Anticipated Result: Voting will occur in a sub-thread at the start of the log. Either Gaurus will be captured and the team will be seriously injured or Gaurus will be killed and the team will escape with minor injuries.
code credit
Questions
Date: 2025-04-10 04:04 am (UTC)Vindess Raid
Date: 2025-04-10 04:04 am (UTC)no subject
Date: 2025-04-10 05:02 am (UTC)Red light flashes, engulfing Raph's arms like enormous gauntlets as he charges headlong ahead of the others into the fray, picking up speed as he punches through the crowd of blood-crazed soldiers rushing at their own dangerous pace. Shielded fists pummel both flesh and metal, pound for pound, each strike landing on spots closest to the ninja turtle's reach.
Hesitation only becomes a second thought the more he starts hearing the wetness upon impact. His eyes, unfortunately, don't betray him in this moment; paired with the stench, he can see red outside of what he projects.
A different shade of red, wet and alive and not healthy at all.
He likes red. But not like this.
"What's with these guys?! Something's gotta phase 'em!" Raph grimaces, letting the pair of large fists disappear to get a hold of his sai. Even if he did clear a way through, the legion is still coming at them. He dodges a soldier that leaps at him, spinning to kick another one away to buy some time.
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Date: 2025-04-10 07:29 am (UTC)Raphael's exclamation jolts him back into focus, and Donnie tries his best to force down his nausea as he leaps into action.
Dropping down from the rooftop, he brings up his staff to catch the heavy blow of a blade before it can cleave into one of the poor fleeing civilians. The force behind it is still more than he'd anticipated, a leg buckling beneath the weight as he tries to brace his arms, cringing at the bloody face that snarls at him.
He conjures up a flare in front of that nightmarish visage, squeezing his eyes shut as the magenta light flashes, the soldier staggering back with a howl. The moment that pressure gives, the turtlekin swings his staff, taking advantage of that momentary imbalance, striking at vulnerable places, throat, arms. When the other doubles over, Donnie holds nothing back as he brings his weapon down with a vicious overhead smash.
"I...I don't know. They're kind of like..." He shakes his head. No, this is different. The soldiers at that research facility hadn't been bleeding like this.
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From:Open thread
Date: 2025-04-12 05:54 am (UTC)no subject
Date: 2025-04-12 07:55 am (UTC)The wave from Renne, however, proves to be effective. As far as he can tell, with sharpening of the metallic tang filling the air, the soldiers in the area seem to be losing it further.
Despite the advantage, Raph smacks a straggler that comes up on his flank with sword drawn. The blade nicks him in the shoulder, drawing blood. "Oh, not cool!"
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Date: 2025-04-12 12:42 pm (UTC)Stay safe!
-Aira ♡
Hopefully it'll work as a good luck charm, even if Aira doesn't really believe in that sort of thing.
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From:Re: Open thread
Date: 2025-04-13 03:43 am (UTC)... Which leaves her surprised when a guard about to spot her is suddenly downed in spikes.
"... Erm. Thanks?", she whispers over comms. "I'll try to get what I think is your left flank covered?"
She doesn't know where Renne fired from, but she can guess at least.
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From:Escape Vindess
Date: 2025-04-10 04:04 am (UTC)no subject
Date: 2025-04-11 03:04 am (UTC)Shu has seen this before. The Sanguinarch. Loathsome lord of the Vampire Sarkaz, decadent denizen of the council who manipulated Blood as easily as one might breathe. He bathed in the terror of his enemies, in the carnage he created with a single snap of his fingers. Hearken unto the feast of madness, and be baptized by the crimson claret, oh prey of mine...
But there is no time to gawk.
They come as a swarm, the Armors, and even from a distance, there is something not right. They move too quickly - too unpredictably and though they have sent off the airships filled with civilians first and covered their retreat with a defensive line, the Emperor's Armors do not seem interested in stopping for an engagement.
Atop her ox, Shu flinches as an Armor barely avoids clipping her on its way past. But it is obvious what they are doing.
"Everyone, break formation! They are targeting the civilian ships!"
Even as she broadcasts, a line of fire opens on the rearmost evacuating vessels.
((Hi folks, happy to tag you individually to NPC the combat / enemy or in a big group. The one thing is that I don't think maintaining a post order will necessarily be the best idea since that always takes quite a while so I would just say tag when you are free.))
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Date: 2025-04-11 04:37 am (UTC)At the announcement of Civilian ships being targeted, a tinge of guilt, a memory he squashed under indignant anger at the revelation. He leaps after the addled Armors as he fires a few to draw their attention away from the ships.
"Never turn your back on your enemy!" Harlock growled, broadcasting his voice, purposefully taunting.
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From:Evacuate Citizens
Date: 2025-04-10 04:05 am (UTC)no subject
Date: 2025-04-11 03:17 am (UTC)Shu, wondering if tying and gagging civilians is against the code of the Corsairs, murmurs into her communicator.
"I have the last of them from the eastern sector. A group of ten, one elderly woman, two children. We're on our way to the rendezvous point as quickly as possible, but I won't be able to get them through without a fight. Please join us if possible."
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From:apologies for delay, I was out traveling!
From:o7
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From:hfgh. found this tag in my inbox and dusted it off, feel free 2 ignore if you'd rather move on
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Date: 2025-04-22 11:42 am (UTC)"Don't stop! Keep going until you're on the ships!" he urges the passing people.
In his head, Matt weighs some options. He should be fine defending the citizens if the soldiers attack, but the people will be safer if a confrontation is avoided entirely. He's starting to wish he had looked into illusion magic that would fall under Hades' capabilities- not something he had been concerned about without his own sight.
Tend Citizens
Date: 2025-04-10 04:05 am (UTC)no subject
Date: 2025-04-14 05:11 am (UTC)He shakes his head, barking a few more orders to point others off to areas according to serious their injuries are.
"I'll be right there," he promises the trio that had just come in. He taps another Corsair on the shoulder, pointing. "I need to stop the bleeding on this one. See how salvageable the leg is. Keep this area from getting clogged. If people have hands to spare, they can help clean and bandage the ones who aren't bleeding out."
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From:Entrap the Imperials
Date: 2025-04-10 04:05 am (UTC)Re: Entrap the Imperials
Date: 2025-04-12 12:33 am (UTC)The raccoon might not be native to the area, and certainly they don't normally carry backpacks containing their communications equipment and supplies. But they are agile climbers, and their dexterity is pretty good for an animal, so Ilphyl is starting to set up what they can to hinder Imperials in full kit, that can be quickly triggered by Corsairs (or even friendly civilians).
They will need to come back with a stronger form, or have an assistant to help move things. Really, this is making them appreciate the humanoid form all the more.
Re: Entrap the Imperials
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From:Re: Entrap the Imperials
Date: 2025-04-16 04:18 am (UTC)The fact that her bag can hold a fair bit at once safely is allowing her to spot an Imperial landing tower... And quickly slide just enough explosives onto it to bring the tower down... After a ship is connected to it.
This could be a lot of damage very quickly.
As she spins, however, perhaps she sees another saboteur...
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Date: 2025-04-18 04:19 am (UTC)The use of poison surprised him when the orders came in though. He likes to hope that the poison isn't a particularly brutal one. He has been mentally preparing himself, but he'd prefer to keep the suffering to a minimum.
"Has anyone explained why we're using poison this time?" he asks. They might as well make some conversation while they work, and he's curious if anyone was told something he wasn't.
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From:Assassinate Gaurus the Bleeder
Date: 2025-04-10 04:05 am (UTC)Result Voting
Date: 2025-04-10 04:06 am (UTC)(no subject)
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From:Main Log Thread
Date: 2025-04-10 04:06 am (UTC)Re: Main Log Thread
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From:Sorry for the delay!
From:Re: Sorry for the delay!
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From:Maleficent villain thread
Date: 2025-04-12 09:05 am (UTC)She's not one to get her hands dirty, after all. Such a messy business, all this is. No, she's content to stay in a high, well-protected vantage point. Observing the chaos. Until, of course, it becomes clear that things are turning in the Corsairs favour.
Well now. They can't have that now, can they?
"It appears that if one wants something done right, one must do it themselves," she says to the raven perched on her shoulder, as she steps out onto he streets of Vindess. Curiously, no soldiers accompany her - only her ravens, ever, watchful.
"Lead me to Gaurus. Quickly, now."
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Date: 2025-04-13 01:38 am (UTC)The horrible sounds of battle all around—screams, gunfire, everything—make it hard for Aira to stay patient. But she does, while carefully peeking out the window every minute or so to make sure Maleficent still hasn't moved.
Once she does, though, Aira's heart starts to pound hard in her chest. Still, she doesn't hesitate; if she can't keep Maleficent from joining the fray, then what was the point of this stakeout? Aira transforms, taking on her masked yokai appearance. Then she bursts out of hiding, diving straight through the window and rolling onto the balcony just below.
Her yokai form allows her to magically extend and control her hair, and it flows out around her in long tendrils. The ravens will definitely notice her now. Leaping, Aira quickly extends a lock of hair, aiming to snag the closest one right out of the sky.
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