vivalamods: Art: Merlin Ambrosuis (ArtStation) (Default)
[personal profile] vivalamods posting in [community profile] vivala

EVENT #03: WAR ORDER - EXTERMINATION EXECUTION LOG


The Imperial attack strikes like a thunderclap. In the traditional sense, a Legion is comprised of 1,000 men. In the Imperial reckoning, each individual legion holds a variety of troops - while some may have their own specialties, all legions are formidable and versatile fighting forces.

The legion that sweeps over the mine is an artillery-focused legion. A flight of airships descend upon the mine and starts raining devastation upon the facility. While the mine itself is left intact, an airship with heavy shock troopers lands in front of it, the soldiers immediately entering the mine and sealing off the entrances and exits to preserve the facility and slay all within.

The legion that attacks Flotsam is an Armor Legion, and the flight darkens the skies as carrier airships and a swarm of armors descend upon the floating city. As the Corsairs launch their coordinated counterattack, they know in their hearts that successfully mounting this defense will be among the most difficult things they have ever done.

ALL CORSAIRS

Mine Defense Gunners: Corsairs will need to man the defense arsenal installed in the mines to strike back as much as they can against the Legion, before retreating to safety.
Conflict: The Legion will do their best to destroy all present artillery, characters will need to dodge the shelling.
Requirements: To participate in this mission, your thread header should read MINE DEFENSE GUNNERS.
Region: Hesaeth

Mine Evacuation and Destruction: Corsairs will need to evacuate any remaining personnel to the tunnels before collapsing them, as well as ensuring that the secret of the Corsair submersibles is not given to the Empire.
Conflict: The mine is crawling with Heavy Shock Troopers with orders to kill everyone on sight. Corsairs will need to evade or fight these troopers as they evacuate the final remaining personnel and bring the mine down on their heads.
Requirements: To participate in this mission, your thread header should read either MINE EVACUATION AND DESTRUCTION.
Region: Hesaeth

Defense of Flotsam: Flotsam is under heavy fire from the Legion, they must be fought back here and now. This log can take any number of permutations depending on how a character chooses to fight. All captured Armors will be made available for PC use for this fight, and can be claimed in this thread. All Flotsam airships will also be active in this fight and may be incorporated into the log. Flotsam’s sea ships are all generally armed with a hodgepodge of weaponry which will be utilized in this attack.
Conflict: A Legion is trying to destroy every last ship in the fleet and send you all to the bottom of the Eternal Ocean, and they have the firepower to back this up. The Legion consists of 7 carrier airships and 200 armors, as well as 800 general crew and landing forces. It will take all of the Corsair’s might to beat them back.
Requirements: To participate in this mission, your thread header should read DEFENSE OF FLOTSAM.
Region: Flotsam

Imperial Witch: A young girl with flowing green hair and empty, soulless eyes descends upon Flotsam. Upon her head rests an ornate bronze crown, and her Armor is like a ferocious beast. At her command, fire rises to her call - and she leaves naught but devastation and ash in her wake.
Conflict: This is a villain plot with a PC villain character - up to 4 characters may sign up for this plot on a first-come first-serve basis and the PC Villain will control the flow of the log. In general, the PC Villain will tag after all active participants, or after 24 hours have passed, whichever comes first.
Requirements: To participate in this mission, post in the sign-up thread and tag into the appropriate top level. The first 4 players to sign up may take part, and these players will receive lower priority in the next villain plot until all players have had a turn.
Region: Flotsam

Players will generally have free reign to narrate the event’s occurrences as they wish. For the Execution phase, please refer to the Conflict descriptor to get an idea of the kind of narrative difficulties you will encounter and feel free to make use of them as much or as little as you like to make the thread interesting.

Characters are free to use single large threads or multiple smaller threads to meet the character threshold at the player’s discretion.

If you wish to deploy a Gambit during your mission, in the subject line of the reply you’re using the Gambit in type GAMBIT: [NAME OF GAMBIT]. Using Gambits isn’t required for the success of a thread, but doing so will be taken into account when we factor out the successes and failures of the mission.

Due to the coordinated nature of the attack, characters may only participate in logs in a single select region for this mission as they are occurring simultaneously.

back to navigation
code credit

Date: 2024-09-19 02:07 am (UTC)
invinciblespear: Fiore with battle damage (roughed up)
From: [personal profile] invinciblespear
There's a problem with Fiore's tactic of borrowing the Corsairs' Lanze Armor for this fight - namely that it's difficult to fight Zepter-types in an Armor bound by gravity when one wrong step (or leap) would leave her ride irrecoverably in the Endless Ocean. Imperial pilots are generally smart enough to stay over the water and out of reach of her mech-sized spear.

...unless the small bushy fellow with the cannon forced them to swerve out of their intended flight path.

Noticing Senshi seconds before he fires, Fiore positions her armor near where she expects the Zepter he's obviously targeting to fly, and is rewarded when the cannon shot forces the enemy into an awkward juke over the ship her Armor was standing on. With a two-handed thrust of etherical-mechanical muscle, Fiore clips the Zepter's flight system, making it spiral into the deck with a clatter of metal and scorch of escaping magical energy.

"BAGGED IT! YOU WITH THE CANNON, LINE UP ANOTHER SHOT!"

Date: 2024-09-19 02:09 am (UTC)
tisfinished: (concentration)
From: [personal profile] tisfinished
"Aye aye!" Senshi shouts in reply, slamming a measure of powder and another of grapeshot - a shotgun shell of smaller cannonballs - into Smiling Jack.

"It'll be half a minute, evade until then!" he warns.
invinciblespear: Fiore brandishing her spear (spear)
From: [personal profile] invinciblespear
"Half a minute for the gun," Fiore mutters to herself, "this is why I keep to pointy sticks..."

Still, this is something she can more than handle with the Imperial Armor and her own squaring off on even terms, without its flight, Fiore makes her best attempt at making her Lanze match long-practiced footwork to keep herself out of range of the Feder's smallswords while still boxing it into a small space. Nonetheless, it's not anything like smashing through formations of Imperial legionnaires, and fighting an enemy on the same scale requires her full focus on both staving it off and keeping it from gaining distance. The Lanze's spear works to control her opponent, boxing it in to a small space, shoving it away as it attempts to dart in and disarm Fiore, tripping it up as it attempts to fall back. It's a dance on the small space of the ship's deck, and one where Fiore, thirty seconds later, hopes to have her partner perfectly positioned for the cannon...
tisfinished: (concentration)
From: [personal profile] tisfinished
It's close enough for mine work, as Senshi would have said a lifetime ago.

"FIRE IN THE HOLE!" he warns as he touches off the fuse.

Style Credit