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EVENT #07: ASPHODEL CONSTRUCTION PROJECT PLANNING


The Corsairs have been mobilized and preparations are underway. As negotiators are dispatched to Vindess to prepare for the evacuation under Imperial noses, the crafters and suppliers set to work, preparing the new settlement and whatever airships can be spared for the evacuation. Some Corsairs have even taken it upon themselves to build or “liberate” more airships for the effort.

As always, when the goal is certain the Corsairs move as one. Together, they will see Asphodel completed. All hands are needed, the question is, where do you lend yours?

MISSIONS

Prepare Asphodel: Get the new settlement of Asphodel up and running to receive the refugees from Vindess.
Priority: Critical
Challenges: Corsairs will need to keep the settlement hidden while also making suitable housing and preparing farms and other amenities to sustain life. It will require a large amount of excavation to get in order, as well as construction of homes, furniture, and other facilities. The work will be backbreaking and the timetable is extremely aggressive.

Prepare Citizens for Evacuation: As the citizens of Vindess toil under Imperial lockdown, the Corsairs must prepare the entire population for evacuation.
Priority: Critical
Recommended Roles: Negotiators and Infiltrators
Challenges: Corsairs will need to convince the entire population to evacuate. There are a number of methods that can be employed, while many are going to be reluctant the Imperial crackdown has shaken the settlement and unease is high. There is evidence within the Imperial offices that Infiltrators can recover that show mass executions with lists of “dissidents” have been scheduled for April which the Corsairs might make use of if they choose to investigate. Other options include capturing potential dissidents and taking the entire willing population while executing or taking prisoner loyalists, or other methods the Corsairs determine for themselves to make this happen.


Acquire Airships: The Corsairs always need more airships, and moving an entire population will require heavy effort and can use as many ships as can be mustered.
Priority: Optional
Recommended Roles: All
Challenges: The Corsairs don’t have the major Ether Stones that serve as the airship engines and will need to either capture or salvage resources to increase the size of their fleet. While the Corsairs have been investigating airships that don’t require Ether stones, that research is still a distant dream, but some Corsairs may want to spend some time pushing that investigation along to see if they can make it a reality sooner rather than later.

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Date: 2025-03-18 12:59 am (UTC)
freearcadia: (I'd like that)
From: [personal profile] freearcadia
He listens, so oil is probably right out... now he wondered if this world had some form of Dinosaura that became Ether stones, before dismissing that as an extremely silly idea.

"Yes, electricity is used as an ignition source as it is more consistent and can be used even in environments were an open flame is not possible." He clarified. "Either by powering a heating element or creating a direct spark depending on the specifics."

"But I think you got a good idea there, a hybrid system might be our best bet, mixing stones and pressurized propulsion, either steam or a gaseous element when heated."

Date: 2025-03-18 04:26 am (UTC)
purplexing: (plotting your demise)
From: [personal profile] purplexing
"Hmm..." That makes sense, but he's not sure how it would effectively apply with what they were going to need to accomplish. Working out a way to start the power wouldn't be much good without knowing how you were powering things to begin with.

"Water is at least fairly abundant, although I guess using saltwater would cause other problems with mineral buildup..."

Donnie sighs. If it's not one thing, it's another.

Date: 2025-03-18 04:28 am (UTC)
freearcadia: (Now I ain't gonna do it)
From: [personal profile] freearcadia
"If there's a way too desalinate water that isn't too bulky or time-consuming..." He pondered out loud. There's so many variables to consider, and he isn't an engineer, only able to parrot what he picked up from Tochiro and his own hands on experience with both building and repairing the Arcadia.

Date: 2025-03-18 04:53 am (UTC)
purplexing: (Hmm)
From: [personal profile] purplexing
"Everything's going to be time-consuming in some way. Whether it's steam or fire, it'll take some resource to burn. If we go with purifying seawater, it'd probably be better to have an off-ship process where we could store it aside from produce as much as possible."

Donnie's not entirely sure how that would work. He knows they dry out seawater to collect salt, but how do you keep the water part instead? Filtration of some sort?

Date: 2025-03-24 06:24 pm (UTC)
freearcadia: (Now I ain't gonna do it)
From: [personal profile] freearcadia
"So we need a place where it can be filtered and heated that would not be a big target for the Imperials." It wasn't just finding resources, but extracting, refining, then the storage and transport - there's a whole mess of logistical problems even if they hit on a workable alternative engine source or hybrid system.

And they don't have the luxury of stability.

Date: 2025-03-24 10:22 pm (UTC)
purplexing: (ready to mys-tech your face)
From: [personal profile] purplexing
"Yeah..." Donnie sighs. There seems to be some complication or another no matter what they look at.

"There doesn't seem to be any reliable methods for natural generation of power otherwise. Wind could be interesting but I don't know if there's any way to collectively harness enough for lift of an airship short of magic or a storm."

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