EVENT #07: ASPHODEL CONSTRUCTION PROJECT
Mar. 10th, 2025 08:41 am
EVENT #07: ASPHODEL CONSTRUCTION PROJECT PLANNING
The Corsairs have been mobilized and preparations are underway. As negotiators are dispatched to Vindess to prepare for the evacuation under Imperial noses, the crafters and suppliers set to work, preparing the new settlement and whatever airships can be spared for the evacuation. Some Corsairs have even taken it upon themselves to build or “liberate” more airships for the effort.
As always, when the goal is certain the Corsairs move as one. Together, they will see Asphodel completed. All hands are needed, the question is, where do you lend yours?
MISSIONS
Prepare Asphodel: Get the new settlement of Asphodel up and running to receive the refugees from Vindess.
Priority: Critical
Challenges: Corsairs will need to keep the settlement hidden while also making suitable housing and preparing farms and other amenities to sustain life. It will require a large amount of excavation to get in order, as well as construction of homes, furniture, and other facilities. The work will be backbreaking and the timetable is extremely aggressive.
Prepare Citizens for Evacuation: As the citizens of Vindess toil under Imperial lockdown, the Corsairs must prepare the entire population for evacuation.
Priority: Critical
Recommended Roles: Negotiators and Infiltrators
Challenges: Corsairs will need to convince the entire population to evacuate. There are a number of methods that can be employed, while many are going to be reluctant the Imperial crackdown has shaken the settlement and unease is high. There is evidence within the Imperial offices that Infiltrators can recover that show mass executions with lists of “dissidents” have been scheduled for April which the Corsairs might make use of if they choose to investigate. Other options include capturing potential dissidents and taking the entire willing population while executing or taking prisoner loyalists, or other methods the Corsairs determine for themselves to make this happen.
Acquire Airships: The Corsairs always need more airships, and moving an entire population will require heavy effort and can use as many ships as can be mustered.
Priority: Optional
Recommended Roles: All
Challenges: The Corsairs don’t have the major Ether Stones that serve as the airship engines and will need to either capture or salvage resources to increase the size of their fleet. While the Corsairs have been investigating airships that don’t require Ether stones, that research is still a distant dream, but some Corsairs may want to spend some time pushing that investigation along to see if they can make it a reality sooner rather than later.
code credit
no subject
Date: 2025-03-17 04:58 pm (UTC)"The lands of Esthere normally float in the sky because of the Ether concentration. What ones are in the sea have fallen because the Ether was depleted. So...maybe there isn't any oil in the lands we have access to," Donnie considers, stroking his chin.
Power seems to be possible from many sources though, so even if it may not be a feasible thing to turn to, it still is amazing to learn. Gasses and liquids...pressure and temperature. But then he supposes he's known this from simple studies, the way a kettle builds up pressure when it boils, or when heat and smoke lift things that float too closely to a fire pit.
"Magic is already being directly used to power the ships, but Ether stones of the necessary size aren't easy to come by. I guess if we can work out an efficient way that uses less stones for a heating element to produce the amount of pressure and temperature necessary... Or a combination of magic and burning things off?"
He blinks. "Electrical sparks?"
no subject
Date: 2025-03-18 12:59 am (UTC)"Yes, electricity is used as an ignition source as it is more consistent and can be used even in environments were an open flame is not possible." He clarified. "Either by powering a heating element or creating a direct spark depending on the specifics."
"But I think you got a good idea there, a hybrid system might be our best bet, mixing stones and pressurized propulsion, either steam or a gaseous element when heated."
no subject
Date: 2025-03-18 04:26 am (UTC)"Water is at least fairly abundant, although I guess using saltwater would cause other problems with mineral buildup..."
Donnie sighs. If it's not one thing, it's another.
no subject
Date: 2025-03-18 04:28 am (UTC)no subject
Date: 2025-03-18 04:53 am (UTC)Donnie's not entirely sure how that would work. He knows they dry out seawater to collect salt, but how do you keep the water part instead? Filtration of some sort?
no subject
Date: 2025-03-24 06:24 pm (UTC)And they don't have the luxury of stability.
no subject
Date: 2025-03-24 10:22 pm (UTC)"There doesn't seem to be any reliable methods for natural generation of power otherwise. Wind could be interesting but I don't know if there's any way to collectively harness enough for lift of an airship short of magic or a storm."