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MISSION #01: SAND AND IRON


With the operation fast approaching, the Crimson Corsairs mobilize to prepare. As is often the case, the Supplier and Infiltration teams take the lead, deploying within Elysium and on the continent of Hesaeth. These preparations will be vital for the success of the operation team, and the Corsairs have devoted significant resources into seeing it through.

The Corsairs have delivered their verdict, and the mining site will be Captured for the benefit of the Crimson Corsairs. We expect this will invite swift reprisal from the Empire, and the Corsairs are expected to prepare assiduously to ensure unnecessary loss of life can be avoided.

The following missions have been registered for completion. For a character to count as having participated, they must have a minimum of 3 comments in the mission thread. Characters may only participate in missions in one of the available regions, but may participate in up to two threads if desired. If more than the minimum number of log participants is available for a given log, it will impact the efficacy of the preparation. As this is the first mission, the numbers have been kept intentionally low, we will assess requirements based on how we see player participation from this event and adjust as necessary.

SUPPLIERS

Gathering Supplies: This will mostly consist of gathering ingredients to make the food and drink to be distributed among the celebrants. It might involve hunting, foraging, farming, or other methods of production or gathering depending on your character’s preference. Failure to properly stock Elysium for the party will make the visiting officers angry and alert, ensuring they can mount a more effective defense of Hesaeth.
Requirements: To participate in this mission, your thread header should read GATHERING SUPPLIES. At least 4 characters will need to participate in this mission among all mission threads to make this a success.
Region: Elysium
Participants: Link, Snufkin, Maomao, Kaine (4/4)

Venue Preparation: This will consist of preparing the venue for the performance and banquet. It involves setting up the area, as well as constructing areas for seating and staging for the performances which will be held in the banquet hall. Failure to properly prepare will make visiting officers bored and restless, ensuring they can mount a more effective defense of Hesaeth.
Requirements: To participate in this mission, your thread header should read VENUE PREPARATION. At least 4 characters will need to participate in this mission among all mission threads to make this a success.
Region: Elysium
Participants: Momo, Musse, Eva, Link (4)

Munitions Development: The assault on Hesaeth will be a sneak attack, but extra firepower is always appreciated. Based on the recent salvage we’ve recovered, we believe we can make either a lethal poison or a sleep gas to be fired at the labor camp barracks. There is considerable argument among the Corsairs over which should be used, the sleeping concoction will potentially allow for the taking of captives. The poison gas will be potentially safer in neutralizing major threats, but there are many among the Corsairs and Imperial citizenry who will find the use of such a weapon abhorrent and this may lower our standing among our allies.
Requirements: To participate in this mission, your thread header should read either MUNITIONS DEVELOPMENT - SLEEPING GAS or MUNITIONS DEVELOPMENT - POISON GAS. At least 2 characters will need to participate in either of these missions to make this a success.
Region: Vault
Gambit: This will make up to two Gambits available - the Sleeping Gas Gambit and the Poison Gas Gambit. Either will be available for a one-time use in a mission log.
Participants (Sleeping Gas): Rezo (1/2)
Participants (Poison Gas): (0/2)

Illicit Substance Development: With the visiting officials, now is an excellent time for Elysium to put some of its finest hedonistic delights on display. To that end, they are developing more powerful alcohol and drugs to ensure the empire cannot mount an effective defense when the time comes. The enhanced alcohol should make the officers more likely to be asleep or impaired, whereas the drugs should ensure the officers are hallucinating and unable to give effective orders. Both should be able to completely incapacitate the officers and keep them from providing any aid to the labor camp.
Requirements: To participate in this mission, your thread header should read either DRUG DEVELOPMENT or ALCOHOL DEVELOPMENT. At least 2 characters will need to participate in either of these missions to make this a success.
Region: Vault or Elysium
Faction: Elysium only
Gambit: This will make up to two Gambits available - the Potent Drugs Gambit and the Potent Alcohol Gambit. Either will be available for a one-time use in a mission log.
Participants (Drug Development): Maomao, Musse (2/2)
Participants (Alcohol Development): (0/2)

INFILTRATORS

Observation and Mapping: Infiltrators will need to get a full layout of the labor camp, including troop movements, locations of armaments, and as many details as possible. This information will be critical in ensuring the team can quickly neutralize the threats on the ground. Failure to properly scout the area will lead to the team encountering unexpected and potentially dangerous threats on the ground.
Requirements: To participate in this mission, your thread header should read either OBSERVATION AND MAPPING. At least 4 characters will need to participate in either of these missions to make this a success.
Region: Hesaeth
Participants: T-800, Id, Itsuzumi, Aerich (4/4)

Prisoner Uprising: Infiltrators will need to steal into the labor camp and prepare the inhabitants for their impending rescue. This includes informing them and arming them so they can assist, if willing.
Requirements: To participate in this mission, your thread header should read OBSERVATION AND MAPPING. At least 4 characters will need to participate in either of these missions to make this a success.
Region: Hesaeth
Gambit: This will make the Prison Revolt Gambit available. It will be available for a one-time use in a mission log, but can only be used on this mission.
Participants: Madeline, Noctis, Harlock (3/4)

Steal Dispatches: Knowledge is power, and the Corsairs can make tremendous use of the maps, dispatches, and orders that flow through prison camps like this. Infiltrators will need to enter officer quarters and sift through refuse to find these missives and bring them back to the Vault for analysis.
Requirements: To participate in this mission, your thread header should read either STEAL DISPATCHES. At least 2 characters will need to participate in either of these missions to make this a success.
Region: Hesaeth
Faction: Vault only
Gambit: This will make the Hamper Reinforcements Gambit available. It will be available for a one-time use in a mission log.
Participants: Donatello, Angelika (2/2)

Players are generally free to play out the mission however they wish in terms of their log. A mission’s success will be judged across all participants in all logs. Players who want to make final group planning may use the top level in this post. Any Gambits will be made immediately available once the log participation requirement is met. The Execution phase will be posted on July 10th, but the cut-off to complete a mission log successfully for the planning phase will be July 15th.

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Date: 2024-07-06 05:35 am (UTC)
creativiti: (momo25)
From: [personal profile] creativiti
Momo nods. Either grab the curtains or clear the way. That's doable. She nods crisply at Musse's direction, and looks at Link.

"Right. We're on it."

She heads out onto the street with Link, and it doesn't take long for the overturned cart. Ooh, the report undersold how bad it was; cargo has been spilled everywhere and people are still going through it. An hour might have been optimistic.

She follows Link's gaze down the most chaotic street and nods. "Yes. Let's see what we have to work with before we decide on a course of action." She decides, and the heads down the street towards the stuck curtains.

Date: 2024-07-06 07:18 am (UTC)
newmemorywhodis: (Neutral 01)
From: [personal profile] newmemorywhodis
It's a challenge just getting through; the upended cart had been packed full of crates when it crashed, and now they've all tumbled out and into the street. Adding to the mess are a few crates that have cracked open, their contents now littering the street. From the looks of it, the cart had been carrying largely metal cookware - cast iron skillets, saucepans, decorative metal bowls.

And around all this are other cart drivers wanting to get through - one notably laden with curtains - and a very snooty, irritated looking noble in a carriage, who has begun berating the cart driver as she tries to pick up the contents of her cart.

Link stops. Looks at all this. Momo had said they should see what they're working with, and it's a good plan. But seeing this, he can't not help.

"I'm helping her," he says, before pushing his way into the center of the chaos.
creativiti: (momo80)
From: [personal profile] creativiti
When Momo and Link reach the center of the crash, after much careful picking their way through the debris, Momo immediately begins trying to formulate a plan. "Okay, this looks bad...but I think if we work together, it's doable." Her focus is on solving the immediate problem, whereas Link focuses elsewhere. For a second, Momo doesn't register what he says. "Right. If all we need to do is clear the street, then..." Suddenly she looks up, realizing Link has pushed on. She hurries to catch up. Okay. Just roll with this. They can make this work.

"Let's split our focus. You help the cart driver, I'll de-escalate the noblewoman." She offers; Momo isn't technically a noble, but her upbringing has largely been the same. She speaks the same language as this woman; it'll be easier for her than Link to calm her down.

"Agreed?"
newmemorywhodis: (Focused 04)
From: [personal profile] newmemorywhodis
Technically, Link has plenty of experience with nobles. He'd lived at the Court of Hyrule. Attended Zelda, wherever she went.

But Link also had more than a few missing memories of those days...and wasn't really one for talking much. So really, Momo was most definitely the better choice to speak to the noble, and Link wasn't going to argue.

With a quick nod, Link runs towards the cart driver. Gives her a quick, "Hi," and then immediately starts picking up the fallen goods.

The noble, however, is most definitely still ranting.

Date: 2024-07-31 04:02 am (UTC)
creativiti: (momo31)
From: [personal profile] creativiti
Momo comes up to the carriage, drawing herself up as she's been taught to do many times before, putting on the airs of nobility. "My lady, please. Calm yourself! Such a scene is unbecoming of a woman of your stature." There are Standards, after all, and while berating a servant in private is all well and good, in public it becomes a Spectacle; a demonstration of a lack of self-control. Momo attempts to position herself as being helpful in reminding her of this.

"Surely you've made your point. Please, retire to your carriage and—" She's about to ask that the noblewoman retire back inside and wait it out, but apparently she doesn't care about being a Spectacle, only now she has turned her fury on Momo for interfering. She takes a small step back in surprise, then turns to look towards Link to see what progress he's making.

Date: 2024-08-03 02:55 am (UTC)
newmemorywhodis: (Neutral 01)
From: [personal profile] newmemorywhodis
Spectacle should be avoided, sure - but these are the lower classes. As far as the noblewoman is concerned, this isn't Spectacle. It's just putting the dirty little peasants in their proper place.

Link, meanwhile, is at least making progress. He's picking up the fallen intensity with a level of determined intensity that would more commonly be seen on a battlefield. He darts about, tossing anything and everything back into the cart or onto the footpath.

The cart driver, meanwhile, stares at him in bewildermind for a moment - before continuing to assist herself, albeit with less speed than Link.

They're making progress, though it's still going to take a little time. And now that Momo is taking the brunt of the noblewoman's fury, others have dared to move forward and start helping too - allowing things to speed up even more.

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