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MISSION #01: SAND AND IRON


With the operation fast approaching, the Crimson Corsairs mobilize to prepare. As is often the case, the Supplier and Infiltration teams take the lead, deploying within Elysium and on the continent of Hesaeth. These preparations will be vital for the success of the operation team, and the Corsairs have devoted significant resources into seeing it through.

The Corsairs have delivered their verdict, and the mining site will be Captured for the benefit of the Crimson Corsairs. We expect this will invite swift reprisal from the Empire, and the Corsairs are expected to prepare assiduously to ensure unnecessary loss of life can be avoided.

The following missions have been registered for completion. For a character to count as having participated, they must have a minimum of 3 comments in the mission thread. Characters may only participate in missions in one of the available regions, but may participate in up to two threads if desired. If more than the minimum number of log participants is available for a given log, it will impact the efficacy of the preparation. As this is the first mission, the numbers have been kept intentionally low, we will assess requirements based on how we see player participation from this event and adjust as necessary.

SUPPLIERS

Gathering Supplies: This will mostly consist of gathering ingredients to make the food and drink to be distributed among the celebrants. It might involve hunting, foraging, farming, or other methods of production or gathering depending on your character’s preference. Failure to properly stock Elysium for the party will make the visiting officers angry and alert, ensuring they can mount a more effective defense of Hesaeth.
Requirements: To participate in this mission, your thread header should read GATHERING SUPPLIES. At least 4 characters will need to participate in this mission among all mission threads to make this a success.
Region: Elysium
Participants: Link, Snufkin, Maomao, Kaine (4/4)

Venue Preparation: This will consist of preparing the venue for the performance and banquet. It involves setting up the area, as well as constructing areas for seating and staging for the performances which will be held in the banquet hall. Failure to properly prepare will make visiting officers bored and restless, ensuring they can mount a more effective defense of Hesaeth.
Requirements: To participate in this mission, your thread header should read VENUE PREPARATION. At least 4 characters will need to participate in this mission among all mission threads to make this a success.
Region: Elysium
Participants: Momo, Musse, Eva, Link (4)

Munitions Development: The assault on Hesaeth will be a sneak attack, but extra firepower is always appreciated. Based on the recent salvage we’ve recovered, we believe we can make either a lethal poison or a sleep gas to be fired at the labor camp barracks. There is considerable argument among the Corsairs over which should be used, the sleeping concoction will potentially allow for the taking of captives. The poison gas will be potentially safer in neutralizing major threats, but there are many among the Corsairs and Imperial citizenry who will find the use of such a weapon abhorrent and this may lower our standing among our allies.
Requirements: To participate in this mission, your thread header should read either MUNITIONS DEVELOPMENT - SLEEPING GAS or MUNITIONS DEVELOPMENT - POISON GAS. At least 2 characters will need to participate in either of these missions to make this a success.
Region: Vault
Gambit: This will make up to two Gambits available - the Sleeping Gas Gambit and the Poison Gas Gambit. Either will be available for a one-time use in a mission log.
Participants (Sleeping Gas): Rezo (1/2)
Participants (Poison Gas): (0/2)

Illicit Substance Development: With the visiting officials, now is an excellent time for Elysium to put some of its finest hedonistic delights on display. To that end, they are developing more powerful alcohol and drugs to ensure the empire cannot mount an effective defense when the time comes. The enhanced alcohol should make the officers more likely to be asleep or impaired, whereas the drugs should ensure the officers are hallucinating and unable to give effective orders. Both should be able to completely incapacitate the officers and keep them from providing any aid to the labor camp.
Requirements: To participate in this mission, your thread header should read either DRUG DEVELOPMENT or ALCOHOL DEVELOPMENT. At least 2 characters will need to participate in either of these missions to make this a success.
Region: Vault or Elysium
Faction: Elysium only
Gambit: This will make up to two Gambits available - the Potent Drugs Gambit and the Potent Alcohol Gambit. Either will be available for a one-time use in a mission log.
Participants (Drug Development): Maomao, Musse (2/2)
Participants (Alcohol Development): (0/2)

INFILTRATORS

Observation and Mapping: Infiltrators will need to get a full layout of the labor camp, including troop movements, locations of armaments, and as many details as possible. This information will be critical in ensuring the team can quickly neutralize the threats on the ground. Failure to properly scout the area will lead to the team encountering unexpected and potentially dangerous threats on the ground.
Requirements: To participate in this mission, your thread header should read either OBSERVATION AND MAPPING. At least 4 characters will need to participate in either of these missions to make this a success.
Region: Hesaeth
Participants: T-800, Id, Itsuzumi, Aerich (4/4)

Prisoner Uprising: Infiltrators will need to steal into the labor camp and prepare the inhabitants for their impending rescue. This includes informing them and arming them so they can assist, if willing.
Requirements: To participate in this mission, your thread header should read OBSERVATION AND MAPPING. At least 4 characters will need to participate in either of these missions to make this a success.
Region: Hesaeth
Gambit: This will make the Prison Revolt Gambit available. It will be available for a one-time use in a mission log, but can only be used on this mission.
Participants: Madeline, Noctis, Harlock (3/4)

Steal Dispatches: Knowledge is power, and the Corsairs can make tremendous use of the maps, dispatches, and orders that flow through prison camps like this. Infiltrators will need to enter officer quarters and sift through refuse to find these missives and bring them back to the Vault for analysis.
Requirements: To participate in this mission, your thread header should read either STEAL DISPATCHES. At least 2 characters will need to participate in either of these missions to make this a success.
Region: Hesaeth
Faction: Vault only
Gambit: This will make the Hamper Reinforcements Gambit available. It will be available for a one-time use in a mission log.
Participants: Donatello, Angelika (2/2)

Players are generally free to play out the mission however they wish in terms of their log. A mission’s success will be judged across all participants in all logs. Players who want to make final group planning may use the top level in this post. Any Gambits will be made immediately available once the log participation requirement is met. The Execution phase will be posted on July 10th, but the cut-off to complete a mission log successfully for the planning phase will be July 15th.

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somethingveryspecial: (pic#16577460)
From: [personal profile] somethingveryspecial
Link's companion, Kainé, dressed in black lingerie and heels, is running full tilt at inhuman speeds towards a deer, not bothering to be silent as she quickly overtakes it for a clean kill- for the most part.

She makes a face at the blood splattered on her shoe and drags it on the grass.

What're ya doin' Sunshine! Don't wipe it off! It adds to the ambiance!

A male voice that sounds quite a bit unhinged echoes throughout the clearing, seemingly coming out of nowhere. Kainé rolls her eyes in reply.

"Fuck off, Tyrann. I'd rather not smell like dead animal." Kainé mutters, turning back in the direction of her blonde companion and dismissing her swords.

"How much can you carry?" She calls to Link, tilting her head a little.

Now I know!

Date: 2024-07-04 10:14 am (UTC)
newmemorywhodis: (Neutral 03)
From: [personal profile] newmemorywhodis
The black lingerie doesn't even make Link blink. Honestly, it's not that far from some of the things he's worn. In fact he's quite confident that he could pull off Kainé's little number himself pretty damn well.

Right now though, he's not really thinking about their wardrobes. He's too busy with the fact that all the noise she's making has startled all the other deer. Quickly, Link angles his bow and shoots one of the fleeing deer in the thigh. But it's not enough to bring it down, and it bounds away.

Link stares at it, watching it flee. Then turns away, and makes his way over to Kainé. His eyes glances around the clearing - clearly looking for the source of that strange voice.

"...Only one deer," he answers. If only he had his korok-enchanted pack, he could carry so much more...

Date: 2024-07-06 03:50 am (UTC)
somethingveryspecial: (3730826 (3))
From: [personal profile] somethingveryspecial
Had he said so aloud, Kainé would commend him for having good taste. But alas!

As for the deer that got away, it won't get far. It's weakened now. She can head if off if needed.

She can probably carry more with her Shade-enhanced strength, but the question is whether she wants to. Or is willing to. Kainé knows the reasoning for this hunt, but she's not keen on killing more than is needed. There's no sport in killing animals as she'd much rather kill Shades or people that deserve it.

Kainé notices her companion looking around, but since Tyrann usually doesn't make himself known to others back home, she's not aware that the blonde man can actually hear the Shade. So she just gives him a quizzical look, then shrugs.

"Link, was it? Look, I'm not that great at this whole, teamwork thing. I can probably carry a deer myself too, but do we need more? Should we keep hunting or call it good?"

Whaddya mean 'call it good'? That's a crock of shit if I ever heard one! There's always time for more killin' kya ha ha!

Kainé rolls her eyes again, but says nothing to the Shade in return.

Date: 2024-07-06 04:59 am (UTC)
newmemorywhodis: (Neutral 03)
From: [personal profile] newmemorywhodis
Alas, Link wasn't really one for speaking his thoughts out loud. Or speaking in general, really.

Something he puts into practice when he shrugs. His usual approach to hunting was to get as much meat as possible, and then hoard it all in his korok-enchanted pack for months and months on end. But, that was a bit trickier to do when he didn't have his pack.

And there was that voice, again.

"...Who's that?" he asks. It seemed to be talking to her. Surely she would know?

Date: 2024-07-10 05:56 am (UTC)
somethingveryspecial: (pic#16577241)
From: [personal profile] somethingveryspecial
That would probably help them get along better in all actuality. If Link is less likely to snark in return as a certain book is wont to do, things should go swimmingly.

That doesn't seem to be stopping Tyrann though. Speaking of...

"That?" Kainé raises a brow in question when it dawns on her. "Wait, you can hear him?"

Great. How long before the asshole blabs all her secrets?

"Shit." She mutters then decides to warn Link, "That's the Shade that shares my body. Don't listen to a goddamn word he says."

Aww c'mon Sunshine, don't be like that!

"His name's Tyrann and he's nothing but a lying, manipulative, bastard."

Kya ha ha! She's not wrong there!
Edited Date: 2024-07-10 06:01 am (UTC)

Date: 2024-07-10 09:32 am (UTC)
newmemorywhodis: (Surprised 02)
From: [personal profile] newmemorywhodis
"Shade?" Link says, a faint frown on his face. The term is evocative, but it's not one Link is familiar with either.

He eyes Kainé, as if trying to spot the source of the voice. She says he shares her body, but it doesn't seem like she isn't in control...

"A dark spirit?" he asks, hoping the answer will clarify things a bit.
somethingveryspecial: (pic#16577263)
From: [personal profile] somethingveryspecial
Oh she's in control... for now. That only becomes an issue when she's on death's door. In other words, if she dies, the Shade gets control.

As for Link's question, she nods.

"Close enough."

Kainé jerks her chin at the deer they already have.

"You carry this one then. We just need to find the little bitch that got away." Which shouldn't be too difficult given the blood trail she can see and smell with her Shade-enhanced senses.

Aww yeah! You can smell it! You can taste it! The scent of death. You know that well, dont'cha Sunshine, kya ha ha ha!

No worries - hope you're doing better now!

Date: 2024-07-21 04:13 am (UTC)
newmemorywhodis: (Neutral 06)
From: [personal profile] newmemorywhodis
For a moment, Link just silently looks at her. With his general lack of expressiveness, it's hard to tell what he's thinking. Though even if she could read anything on his face...Link's not even sure what to make of her.

She's cocky. Bossy too, quick to order Link around. And she's probably going to scare off the rest of the deer in the process of hunting the injured one down.

But he doesn't voice any objects. Just looks at her, and then reaches down to pick up the deer and sling it over his shoulders. He's small, but he manages the weight of it easy enough.

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