![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)

EVENT #03: WAR ORDER - EXTERMINATION PLANNING PHASE
The interrogation of Lord Gundhir is a tense affair, the room and surrounding area silent, save for the ever-present explosions of bombs falling above the Vault. When the interrogators emerge, there is a flurry of panicked activity as messages are sent and contacts are made. Soon, the grim news has spread - the Empire is attacking. The Corsairs act quickly. The mine shall be abandoned. They make a stand at Flotsam. A rising din engulfs the entirety of the Corsairs as they prepare to meet a Legion in pitched battle for the first time.
CORE MISSIONS
This week, there are no Core Missions to complete - instead, players may make whatever preparations they believe are appropriate to ensure the safety of the people and that defenses are ready. Here are a few recommendations, but players are free to use this time to do whatever they wish.
Evacuate Civilians: Evacuate civilians from Flotsam and the mine to keep them out of the fighting.
Hide Vital Infrastructure: Sail the infrastructure ships Flotsam relies on into hidden areas to protect them.
Prime Mine for Destruction: Prepare explosives and other items to ensure the mine is destroyed.
Prepare Defenses: Prepare defenses for Flotsam including more cannons, mustering troops, and the like
Automate Mine Defenses/Expand escape routes: Guns were set up in the mine, Corsairs may attempt to either automate them or create escape tunnels that feed into the primary underwater escape tunnel within the mines so they can be manned and offer resistance to the legion but abandoned safely when the time comes.
code credit
no subject
Date: 2024-09-26 07:36 pm (UTC)no subject
Date: 2024-09-28 10:55 pm (UTC)no subject
Date: 2024-09-29 02:00 am (UTC)no subject
Date: 2024-09-29 02:03 am (UTC)no subject
Date: 2024-09-29 02:10 am (UTC)no subject
Date: 2024-09-29 02:20 am (UTC)Ilphyl speaks like the gods are just as known as kings and queens; sure, the average person doesn't interact with them, but they exist and their opinions matter. Tithing to Umberlee before a voyage is just like paying your taxes even if you think the king is a petty tyrant.
"Sea elves build underwater, but I've never been to one of their towns. I don't think I'd be welcome."
no subject
Date: 2024-10-01 02:39 am (UTC)Rezo is bemused but not shocked to hear Ilphyl speak so lightly of a god. It comes with the territory of being a priest. Or blasphemer. Heretic? Rezo's all three.
"Are they particularly antisocial or-" Rezo hesitates, trying to find a diplomatic way of phrasing the question. "-Are you in particular at a disadvantage?"
no subject
Date: 2024-10-01 02:54 am (UTC)"Oh, right. I haven't mentioned I'm a dark elf." They look up enough to watch Rezo's expression at this; habit, really, even if different groups of elves don't really seem to exist here, and Ilphyl is starting to wonder how many worlds, even worlds with elves, really care. "Other elves don't really get along with dark elves back home."
no subject
Date: 2024-10-11 08:02 am (UTC)Rezo's expression is more puzzled than anything else. He knows what dark means, even if the literal concept is a little abstract for his blind self. And he's familiar with the metaphorical uses of the word. But the term 'dark elf' in particular isn't one his world uses.
no subject
Date: 2024-10-12 05:37 pm (UTC)Ilphyl assumes Rezo can feel the sun and the change from going into shadow to direct light, even if he can't see it.