Hades 💀 Plot 1 - Execution Phase
Mar. 28th, 2025 06:28 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
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Who: Open to all Corsair characters
What: Evacuating a village and prepping for a landslide. Then the landslide.
Where: A small hidden village in the forest at the foot of a mountain
When: Backdated to the 4th of March
Surveying the Area
Those who have influence over the elements, or know how to calculate a way to divert some of the impending landslide will want to explore the village layout and the area around it. The village is a humble circle of stone and wood buildings surrounded on all sides by old, towering trees, with a few trees in between some buildings. The ground of the village has been leveled, but upon reaching the edge of the village on the mountain side, the ground makes a steep incline. An old stone wall a little taller than the nearest hut was assembled on this side of the village to divert falling rock or water, but there's no saying something only so tall and worn with age will stand up to the kind of disaster Matt has been warning of.
Evacuating the Residents
Matt has visited this village before during his travels and has good relationship with the elders. It will take some pleading, but the elders will eventually agree to evacuate on the off chance the disaster really comes. Most of the villagers follow their leaders' words, and start packing some supplies and cherished belongings. While it's a small village, some people unintentionally slow the process. Some have pets or livestock to wrangle, others have mobility issues, and there are those who just can't decide what to bring and are having trouble thinking clearly due to panic.
Convincing the Stubborn
A few intentional stragglers insist on staying in their homes. Their neighbors plead with them to come, but they insist that the village wall will hold. One or two might even believe the Imperial propaganda that that Corsairs are up to no good. Do the Corsairs trust their plans to protect the village will protect the stubborn, or do they try to convince them? Or do they take different measures to get them out?
The Landslide
Matt warns all the Corsairs of the time arriving. Within the next ten minutes, there's an unmistakable crash of rocks up the mountain, and the avalanche begins. Any last evacuations must be completed and those using magic or tools to protect the village must hurry to wherever they deem most fitting for their part. Sure enough, a massive wave of rock and dirt tosses up dust as a frightening chunk of the mountain gives way above.
Note: Due to the scale of the challenge, this is being treated like an event, and players may tag each other and post top levels instead of just interacting with Matt's top levels.
What: Evacuating a village and prepping for a landslide. Then the landslide.
Where: A small hidden village in the forest at the foot of a mountain
When: Backdated to the 4th of March
Surveying the Area
Those who have influence over the elements, or know how to calculate a way to divert some of the impending landslide will want to explore the village layout and the area around it. The village is a humble circle of stone and wood buildings surrounded on all sides by old, towering trees, with a few trees in between some buildings. The ground of the village has been leveled, but upon reaching the edge of the village on the mountain side, the ground makes a steep incline. An old stone wall a little taller than the nearest hut was assembled on this side of the village to divert falling rock or water, but there's no saying something only so tall and worn with age will stand up to the kind of disaster Matt has been warning of.
Evacuating the Residents
Matt has visited this village before during his travels and has good relationship with the elders. It will take some pleading, but the elders will eventually agree to evacuate on the off chance the disaster really comes. Most of the villagers follow their leaders' words, and start packing some supplies and cherished belongings. While it's a small village, some people unintentionally slow the process. Some have pets or livestock to wrangle, others have mobility issues, and there are those who just can't decide what to bring and are having trouble thinking clearly due to panic.
Convincing the Stubborn
A few intentional stragglers insist on staying in their homes. Their neighbors plead with them to come, but they insist that the village wall will hold. One or two might even believe the Imperial propaganda that that Corsairs are up to no good. Do the Corsairs trust their plans to protect the village will protect the stubborn, or do they try to convince them? Or do they take different measures to get them out?
The Landslide
Matt warns all the Corsairs of the time arriving. Within the next ten minutes, there's an unmistakable crash of rocks up the mountain, and the avalanche begins. Any last evacuations must be completed and those using magic or tools to protect the village must hurry to wherever they deem most fitting for their part. Sure enough, a massive wave of rock and dirt tosses up dust as a frightening chunk of the mountain gives way above.
Note: Due to the scale of the challenge, this is being treated like an event, and players may tag each other and post top levels instead of just interacting with Matt's top levels.
no subject
Date: 2025-03-29 03:23 pm (UTC)Ilphyl is regarding the incline. "That's definitely too steep for trees to help stabilize the ground. Some kind of ground cover might work. Or stone walls." It doesn't have to hold for long, but buying time to do a better evacuation means the villagers can take more supplies and precious possessions with them.
Evacuating the Residents
Ilphyl's ability to talk to animals (or, failing that, to charm them) means they are helping with pets and livestock. You might see them having a seemingly one-sided conversation with a cow or a rooster about why they need to follow Ilphyl and the humanoid residents of the village to somewhere unfamiliar.
Landslide
Ilphyl has cast a levitation spell -- they don't have true flight, but they can at least get to a few spots marked to set up some breaks designed to redirect the earth. They don't have enough magic to do more than a few -- so had to wait to confirm which spots would be best -- but they will be working until there's nothing to be done.
Evacuating
Date: 2025-04-11 01:19 am (UTC)He's immediately a little concerned about Ilphyl being involved in this, even though he knows Ilphyl isn't exactly injured. They're still Rezo's sort-of patient, however, and healer-y habits die hard.
So he'll be detouring Ilphyl's way just to check in.
"Ilphyl? Is everything alright here?"
Re: Evacuating
Date: 2025-04-12 12:43 am (UTC)no subject
Date: 2025-04-12 06:05 pm (UTC)"How does that work?"
He takes a cautious step over towards the cows. A very cautious one, because he's not really used to dealing with livestock.
no subject
Date: 2025-04-14 12:39 am (UTC)They offer an apologetic smile to Rezo. "Cows aren't as easily spooked by horses, but these ones are nervous because they've noticed the activity. Right now, though, the cows can understand me, and I can 'hear' their reactions as words in my head. They're still cows, though, so I can't ask them anything complicated, and they'll be better-behaved for the people they know."
no subject
Date: 2025-04-20 12:45 am (UTC)"Is it 'saying' anything right now?"
no subject
Date: 2025-04-24 02:55 pm (UTC)no subject
Date: 2025-04-28 04:14 am (UTC)no subject
Date: 2025-04-30 09:05 pm (UTC)no subject
Date: 2025-05-04 09:03 pm (UTC)no subject
Date: 2025-05-05 03:56 pm (UTC)Most of the time on the surface, Ilphyl was getting too much information from their vision to pay close attention to sound. Unless they were missing their eye protection and dealing with sun-blindness, in which case, it was useful.