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EVENT #06: ENEMY OF THE PEOPLE MISSION LOG


With wind at their backs, the Corsairs fully expect the Imperial resistance. Knowing that they’ve made even the Emperor himself take notice has been heartening, they are well-prepared to go to war. And war finds them soon, with Imperial Strike Forces dispatched to scatter their resistance. With Flotsam under heavy attack, the great fleet has split, hiding in coves around the Eternal Ocean.

As the Corsairs fend off the Imperial Attack, they also look forward to the future. Keeping up their information warfare against the Empire is, of course, vital, as is finding new space to settle refugees and new recruits for the cause. February may prove to be a deadly month for the Corsairs, but if they play their hand well it can be a month of great strides.

These missions are occurring over the course of the month, there are no limitations on the characters who can take part, the size of the logs, or how many logs a character participates in.

MISSIONS

Imperial Warfare: Flights of airships and armors have been dispatched to sink as many Corsair ships as possible. The Corsairs have already split their fleet, but are hoping to catch these roving attack squadrons and quickly overwhelm them, protecting their fleet and, if possible, capturing airships and armors for their own forces.
Conflict: Strike forces will typically consist of two airships holding 4 armors each. These ships can be boarded and disabled, or fought directly depending on the preference of the combatant.
Role: Combatant
Requirements: To participate in this mission, your thread header should read IMPERIAL WARFARE
Extra: You may specify the type of combat as well, such as BOARDING for more on-foot or ARMOR or SHIP for battles in mechs or from the decks of ships.

Investigate Targets: The Larendt labor camps have a lot of low-class and servant labor. With their presence in the Eternal Ocean and their involvement in some of the more menial but sometimes necessary manufacturing, gaining a foothold in these camps could be a huge boon for the Corsairs.
Conflict: These camps are heavily guarded, and while the inhabitants are extremely oppressed, inspiring them to revolt en masse will be a tough sell. Infiltrators will need to sneak in with either stealth or guile and determine who in the camps can be trusted and start into a major subversion effort to bring them to the Corsair side.
Role: Infiltrator, Supplier or Negotiator optional
Requirements: To participate in this mission, your thread header should read INVESTIGATE TARGETS
Extra: You may specify the approach for your infiltration, such as STEALTH or DISGUISE

INFORMATION WARFARE: The Corsairs must keep up the pressure by creating a counternarrative to fight the Emperor’s messaging. This can be done a number of ways, such as hacking radio networks to broadcast messages, distributing subversive literature, or giving flash speeches.
Conflict: Guards are on high alert and will heavily crack down on people seen pushing banned messages or materials. Chances are high they will try to arrest or even kill on sight.
Role: Negotiator, Infiltrator or Combatant optional
Requirements: To participate in this mission, your thread header should read INFORMATION WARFARE
Extra: You may specify the approach for your infiltration, such as HACKING or PAMPHLET DISTRIBUTION

Scout Settlements: The Corsairs need to establish a new settlement in order to house the growing number of refugees. An old ruined city has been identified as a potential site, an underground dwelling with some concealed farmland could easily be built in the area which has remained relatively untouched since the continent fell. Suppliers need to go in and set up a basecamp to begin construction.
Conflict: The ruins themselves will require a great dea of effort to get in order, with repairs to the infrastructure concealed within the ruins. The aqueducts still appear to be mostly capable of function and could be a great boon to the Corsairs if they can find a way to make them work. The ruins themselves have become quite dangerous in the intervening time, there are subterranean monsters such as bullettes and ankhegs that have taken up residence and can be quite dangerous when confronted. Additionally, it seems some Imperial deserters and n’er do wells have taken to using the place as a getaway after making it to Elysium, they will need to be dealt with, or perhaps even recruited if that can be managed.
Role: Supplier, Combatant or Negotiator optional
Requirements: To participate in this mission, your thread header should read SCOUT SETTLEMENT
Extra: You may specify the approach for your infiltration, such as REBUILDING INFRASTRUCTURE or CONVINCING DESERTERS

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INFORMATION WARFARE - PAMPHLET DISTRIBUTION

Date: 2025-02-23 07:01 am (UTC)
upupatomway: (The sky which should have been)
From: [personal profile] upupatomway
Atom had done a few air drops of flyers over hard to reach locations that were either further out or swarming with enough soldiers to demand a very swift exit. They went wild printing enough pamphlets to cover multiple villages in too many papers for the Imperials to snatch every last one from curious hands.

Now they were working on ground distribution and pop up speeches. He keeps his eyes alight with his scanners engaged and hearing turned up to help him spot where people are present and hopefully catch signs of approaching soldiers.

A.

One of the best ways to keep soldiers busy cleaning up and spread the word was to make sure the pamphlets were left in nooks and crannies, in alleyways and on chairs in public spaces. While the soldiers complained about picking up papers from the pavement of busy streets, the Corsairs had fanned out to cover the quieter corners.

Atom nails another flyer to a wooden beam on the side of a building. He steps back from his work, to look at the height. "Is it better that it isn't at eye level for most soldiers? The citizens might miss it." He's only about four feet all.

B.

"Please, tell your family and friends," Atom says as he hands another pamphlet to citizen who had stopped to see what the commotion on a random street corner was for. They were drawing a crowd, and after several days of handing out pamphlets word had clearly started to get around the area about the Corsairs; some citizens recognized who they represented as soon as they laid eyes on the pamphlets.

"I think enough people are gathered. We should start the speech," Atom suggests to the other Corsair on the streetcorner with him.

A

Date: 2025-02-23 11:30 pm (UTC)
thirdtenkaistar: (worry)
From: [personal profile] thirdtenkaistar
People were passing by, business as usual for the most of them - a few discover flyers and posters, either leaving them where they lie or taking them to give a curious look-through, hastily stuffing them into pockets and bags if they see a guard.

Among the people is a nobleman and his secretary. Lord Lowma picked up a pamphlet disdainfully by the corner, as if it's been soaking in an outhouse before waving it in front of Thomas' face.

"See this nonsense?" The man started. "This is what happens when you let the unready think they have a right to spread lies and delusions."

"D-d-delusions?" Thomas' breath hitched, before noticing Atom's presence briefly, before focusing his attention. "I know they are lies, but delusional?" He questioned hoping to keep the man distracted from the pamphlet hangers.

"Life is hard, Thomas - there is no denying that But it is by the grace of the Emperor and the Church that we are prospering as we are - not sinking down to selfish barbarism and anarchy, setting people up for pain and disappointment."
Edited (typo) Date: 2025-02-23 11:31 pm (UTC)

Date: 2025-02-24 03:28 am (UTC)
upupatomway: (Even before names have been set)
From: [personal profile] upupatomway
Atom doesn't need to have his super hearing turned on to notice the spiel of disgust and outrage pouring out of the passing nobleman. He catches a glance of Thomas nearby and hurries to shove his pile of pamphlets and the tools he was using to hang them behind a pile of rubbish in the alley. It's not quite large enough to hide him completely with it though, and he sneaks a glance towards the two, hoping Thomas can keep the man distracted just a little longer, and allow him to walk away from the scene unnoticed.

Date: 2025-02-24 03:56 am (UTC)
thirdtenkaistar: (gulp)
From: [personal profile] thirdtenkaistar
"Anarchism I understand, but barbarism?" Thomas continues to draw it out, as he tries to move himself between the man and the alley.

"Of course - I have seen reports, they have children doing their dirty work! Only barbarians would do such a thing. Not to mention encouraging foolish nonsense, false hope is a cruel thing to instill in people, making them believe they can do things that are frankly impossible for their birth." He lets the pamphlet drop into a rubbish bin. "You're an intelligent lad, Thomas. A little too questioning for your own good."

His voice lowers as he stops them both right in front of the alley entrance, his hand resting on Thomas' shoulder. "That can be dangerous - if the wrong person is answering those questions of yours."

Date: 2025-02-27 08:02 pm (UTC)
upupatomway: (what)
From: [personal profile] upupatomway
Once the materials are tucked away, Atom pulls his hood lower over his face. Unfortunately the alley is a dead end on the far side, making his one choice that won't involve looking out of place by climbing or flying to dart out and hope that Thomas' distraction is enough.

He tries not to cringe at the coincidental comment from the man about children doing work for the Corsairs. His small stature might stick out more to someone who believes that. He had been taking advantage of people lowering their guards around young faces. This time he hopes he gets labeled a halfling at a glance.

Atom silently makes his way out of the alleyway, keeping his head down, aiming to make a sharp turn out onto the main street.

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