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Viva La Mods ([personal profile] vivalamods) wrote in [community profile] vivala2024-12-09 08:59 pm

EVENT #05: FIREWORKS FOR NEW YEAR PREPARATION


EVENT #05: FIREWORKS FOR NEW YEAR PREPARATION


With winter’s chill already setting in, Corsair laboratories are hard at work pumping out explosives for the operation to come. After extensive training, the crews of the Corsair airship brigade bring the infiltrators quietly to the Isles Above, all cabin lights doused to move stealthily to the drop point. There, Corsair specialists will disembark and plant explosives, as well as, perhaps, make contact with local workers and evacuate them if time permits. With all crews operating with quiet efficiency, the time is almost nigh to strike at the heart of the Empire itself.

Any mission marked Critical must have at least one log in progress by the end of the month to be counted as complete. Missing Critical missions will have major negative impacts on the Execution mission in the following month. Supplemental missions can be completed or not, completing them will go toward achieving optimal results during the Execution mission next month. As with Critical missions, Supplemental missions must have at least one log in progress by the end of the month to be counted as complete.

SUPPLIER MISSIONS

Create Explosives: Characters will need to create explosives and munitions for deployment.
Priority: Critical
Challenges: In order to get explosives that will make enough of a dent in the Imperial forces, Corsairs will need to develop them from the live rounds dropped above the vault. Logs can involve recovering salvage as well as construction of explosives.

Develop Precision Explosives: Characters will need to develop precision explosives to avoid undue damage to the civilians of Bluvink during the attack.
Priority: Supplemental
Challenges: This will require some research and development from suppliers to find explosives that will detonate at very specific levels in order to not cause the volatile materials within the Bluvink factory to ignite and cause wide-scale damage to the town.

Develop Communications Hijack: Characters will need to develop a tool that can hijack communications within the Empire.
Priority: Supplemental
Challenges: This will require recovering some Imperial communication technology from salvage or from the Vault and finding a way to dominate Imperial airwaves so they can’t shut down the Corsair propaganda.

INFILTRATOR MISSIONS

Set Explosives in Bluvink: Characters will need to sneak into the Bluvink factory and set explosives, preparing for them to explode during the New Year attack.
Priority: Critical
Challenges: The factory has regular guard rotations that can be figured out with proper observation, they will need to be avoided. The facility will also need to be properly cased so that the explosives can be set in places they will not be detected.

Set Explosives in the Vindess Mines: Characters will need to sneak into the Vindess Mines and set explosives, preparing for them to explode during the New Year attack.
Priority: Critical
Challenges: The mines have regular guard rotations and are constantly manned by serfs and servants. All will need to be avoided in order to set the explosives, and those manning the mines must be avoided at all costs.

NEGOTIATOR MISSIONS

Miner Negotiation: Characters will need to convince the miners to evacuate and to join with the Corsairs, as well as not tip off the Imperials.
Priority: Supplemental
Challenges: Many miners are distrustful of the Corsairs due to Imperial Propoganda, and several are Imperial loyalists even under the current circumstances. Several miners may need to be subdued in order to safely evacuate the area without their captors being alerted.

VILLAINS

Villain plots will be planned this month and will happen in the following month. Potential villains may post here to start workshopping potential plots that they may take part in next month.

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tisfinished: (carefully controlled)

[personal profile] tisfinished 2024-12-14 04:25 am (UTC)(link)
Senshi never mined at Vindess, but Senshi knows mines. Knows their stifling darkness, how quickly the air can turn acrid, how treacherous the stones around one can be. He knows it because those stones betrayed him and his, once.

It's why he must save who he can now.

He didn't come alone. Not only his teammates from the corsairs are with him, but he's bearing the proverbial canary in a cage, with a setup to revive it, with conjured air in the worst case using an Air Ether crystal - he didn't have a crystal large enough to revive a fully grown person.

He but very carefully places a charge against a wall, and unspools the fuse.
newmemorywhodis: (Neutral 01)

[personal profile] newmemorywhodis 2024-12-14 11:52 pm (UTC)(link)
Link's experience of mining mostly boils down to smashing - or exploding - really big chunks of rock until something interesting falls out. For anything more skilled than that, you'd need one of the Gerudo.

Fortunately, Link doesn't need to have that kind of experience. But what he can do is keep on lookout, watching the corridors while Senshi works. He'd downed a sneaky elixir before they started, dampening every sound he makes - and making it that much harder for anyone to notice him.

He glances down the tunnels, before making a quick gesture towards Senshi - one that says that they're in the clear. No one's arrived to interrupt them - not yet.
tisfinished: (Default)

[personal profile] tisfinished 2024-12-27 05:03 am (UTC)(link)
Rather than speaking, he gestures - holding up a spread palm, then pointing the way. Mimicking a bird falling over and then pantomiming a pair of legs running for a certain direction.

Five more charges to place. Next one's this way. If the canary faints, abort mission and run for the exit.
newmemorywhodis: (Neutral 01)

[personal profile] newmemorywhodis 2024-12-28 09:43 am (UTC)(link)
Right, the canary. Link should remember to keep checking on them.

He lifts up the canary's cage to peer inside. The little yellow bird chirped at him - still happy and healthy. The canary wasn't dead! Link gives Senshi a nod, and a little thumbs up. They're safe!

Then he steps towards the direction Senshi indicated. Slow and silent, he moves forward, keeping his eyes peeled for anything - and anyone - that might interrupt them.