EVENT #17: ENDGAME PART 1/2
Jan. 8th, 2026 08:51 pm
Event #17: END GAME PART 1/2
Odilo Durst and his family had only started to settle into their new home on the newly Corair-controlled island of Larendt. Now they were packing again. Leaders of the Corsairs assured them they'd be safe hiding at The Vault. Odilo complained and doubted how safe it really was. Quietly, some Corsairs agreed.
Corsair intelligence is kept busy between watching for signs of the Emperor's announced attack launching, and tracking whoever has publicly announced an interest in the bounty on Odilo's head. Occasionally a fellow Corsair expresses a wish to get rid of the snobby Durst family, and
The Imperial air attack fleets steadily grow in size. Intelligence comes in that the promised weapons have been distributed to troops, and that generals have been seen preparing to board ships. The fight is about to begin. Flotsam prepares and battle positions are discussed.
When the Imperials arrive in full force, several generals and their ships descend towards Flotsam from multiple directions. It would seem that the Imperials somehow knew exactly where the Flotsam fleet was waiting for them.
During the chaos of the Flotsam battle, other Imperial ships and bounty hunters aim their efforts towards landing on Larendt to head search.
MISSIONS
Defend the Lower Isles: The Imperial Army descends on the Isles Below, with the majority targeting the Flotsam fleet. The Corsairs rise to meet them, but the sheer number of enemy ships and armors is unlike anything seen in previous battles, and a sense of dread spreads as it becomes clear the Empire somehow knew where to find Flotsam.
Description: Flotsam must be defended from heavy fire. If Flotsam decides to flee, an opening must be made for the escape.
Elsewhere, civilian homes are being targeted by aerial explosive drops. Towns need protection and/or evacuation.
The Spearhead: One of the Emperor's favorite generals is among the enemies who break through the Corsair air defenses and steps foot on Larendt, chasing a tip on where Odilo and his family had previously been seen. It is said General Quirin Blumstein, a large spear carrying woman, has a lifeforce so impenetrable, she cannot feel pain.
Status: Open
Description: Quirin, her troops, and any accompanying bounty hunters need to be delayed long enough for the Durst family and other civilians in the area to escape the island. The enemy must be defeated and leave, or else Larendt will fall into Imperial control again.
2-3 participants may take part in this prompt.
Quirin may be played by a log leader or written jointly by all participating players. She will not die in this battle but can be seriously injured or forced to retreat for other reasons. Corsairs may lose this battle and control over the island of Larendt if desired. (Please tell the mods if you plan to lose the battle. Minor effects on Part 2 will follow.) Additional information is in the comments below.
The Former Advisor's Fate: Odilo and several Corsairs go missing. Corsairs must decide the best way to track him down before he is taken to the Isles Above.
Status: Closed
Description: The Durst family arrives successfully at The Vault, but as the battle drags on attentions turn to treating the injured and sending arms out to assist Corsairs on the front lines. Then Odilo's wife reports her husband missing. Looking around, several people are missing, including two important Corsairs- Emery and Rezo.
2-3 participants may take part in this prompt. NPCs and descriptions of the mystery at hand will be provided in tag replies by the mod account based on what actions the player characters take.
Rally the Rebels: Morale grows poorer by the day. As some of the most admired among their ranks, the PC Corsairs are asked to reassure the others... And perhaps each other.
Description: Rousing speeches, correcting pessimistic assumptions, storytelling, prayer circles, song, full bellies- as long as it can be provided during battle or in the temporary lulls of Imperial attacks, any of a number of approaches might get the Corsairs energized and hopeful again.
OOC INFORMATION
-Is there a traitor among the Corsairs? Yes. Characters can pursue the truth of who this was, or cut their losses and concentrate on the battle and raising morale. Either or both paths can be followed.
-Keep in mind that major injury to your character might mean they cannot participate like usual when the final battle in February. Emery and Rezo are no longer available to provide healing. If you wish to kill your character (temporarily or permanently), please DM
-Quirin can be injured with great effort, but cannot be killed in this battle. Regardless of Imperial success or failure seizing back Larendt, she will reappear in next month's final battles.
code credit