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Event #11: WE RULE THE SEAS MISSION LOG

Event #11: WE RULE THE SEAS MISSION LOG
With the Flotsam fleet now occupying the Fallen Isles, they have access to port facilities for the first time since the Fleet’s inception. With many of the nobles convinced to “take a trip to Elysium” leaving their houses unattended for the Corsairs to capture, giving them access to additional resources that allow them to patch up and reinforce the fleet and fill their bellies in a way they haven’t been able to before.
This is fortuitous, since as expected, the occupation of the Fallen Isles has painted a target on them. With the Flotsam fleet now gathered and docked in one place, the Empire quickly musters two Legions with the intent to storm the Fallen Isles and, in their minds, destroy the Corsairs once and for all.
And it is in this moment that the Skysplitters roar, and their thundering barrage begins to tear apart the descending airships as they enter the airspace of the Fallen Isles. And in the din of Imperial panic, the Corsairs strike.
Consequences
The casualties incurred and the personal injuries incurred will depend on the Corsair involvement. The first three missions will all feed into the general casualty rate of the operation, whereas the final two will result in personal injuries if Corsairs take place, as well as increasing casualty rates if unsuccessful.
These consequences will be combined over several logs to determine the final result.
Log Leader
All logs outside Tend the Injured are eligible for a Log Leader. If selected, that leader will receive additional details on the prompt via PM, like NPC weapon details. Log leaders are optional, especially for the first two prompts.
MISSIONS
Flight of the Black Wings: The Corsairs fly up to meet and destroy whatever airships survive the initial Skysplitter assault
Status: Open
Description:The Black Wings are a powerful fleet of reaver airships that are renowned for quick, punishing assaults. The Black Wings have carved enormous losses from the Corsairs over the year. Today, the Corsairs fly to meet them.
The Black Wings will suffer most under the assault of the Skysplitters, suffering heavy losses in their vulnerable descent. They will attempt to blast the fleet apart and sink any Corsair ships that rises to oppose them.
Current Participants: Natalia, Donnie
(Optional) Log Leader: None
Needed Participants: 2 for success, 3 for ideal success
Descent of the Steel Soldiers: The Corsairs will have to repel the more agile armor squadron that has joined the assault.
Status: Open
Description:The Steel Soldiers are often deployed alongside the Black Wings to serve as armored assault units. Trained for aerial combat, they serve as support for the major airship forces and their speed is frequently employed to chase down and sink fleeing Corsairs.
While the Skysplitters will inflict damage on the Legion, their agility will make them much harder to target and hit, meaning the Corsairs will need to sortie to repel them.
Current Participants: Atom, Raphael, Kanna, Renne
(Optional) Log Leader: None
Needed Participants: 2 for success, 3 for positive success, 4 for ideal success.
Tend the Wounded: The Corsairs will need to quickly triage the wounded and get them to safety.
Status: Open
Description: The battle is expected to be bloody, and the Corsairs expect the toll to be high. Keeping an active field clinic will be crucial if they want to minimize casualties and turn aside life-threatening injuries.
Those tending the wounded can expect to be constantly busy fighting off death and permanent injury.
Current Participants: Ilphyl, Matt, Shu, Tau
Log Leader: Not needed
Needed Participants: 2 for success, 3 for positive success, 4 for ideal success. Additional contributors may soften the penalties in other areas. Gods will provide additional benefit.
Clip the Black Wings: The Corsairs will need to board and bring down the capital ship of the Black Wings.
Status: Closed
Description: Ewan Gringoire, illustrious Captain of the Black Wings, is a former slaver who “went legit” and became a Privateer in service of the Empire. In his slaver life he tangled with the Corsairs on more than one occasion and was known to capture them for the Empire’s unquenchable thirst for free labor.
Ewan is a skilled pilot with the fastest ship in the Empire, shooting him down is not especially feasible and boarding is next to impossible. This will be an enormous challenge for the Corsairs to accomplish
Current Participants: Harlock, Natalia, Shu, Renne
Log Leader: Shu
Needed Participants: 3 for success with the target escaping, 4 for success with the target being killed. A participating god can make this into an ideal success, but will receive a curse. Injury is almost guaranteed for taking part in this mission.
Shatter the Steel Soldier: The Corsairs will need to bring down the Bloodstained Comet Singe Madillon.
Status: Closed
Description:Singe Madillon is a peerless ace pilot who has a legendary number of confirmed kills. His custom Feder unit painted in his blood red color is said to be able to move 3 times as fast as a normal Feder, and he is one of the few who can withstand the incredible G-force it generates.
The Corsairs will need to find a way to surround, entrap, and ultimately shoot down his armor before it can cause too much damage.
Current Participants: Raphael, Atom, Donnie, Kanna
Log Leader: Atom
Needed Participants: 3 for success with the target escaping, 4 for success with the target being killed. A participating god can make this into an ideal success, but will receive a curse. Injury is almost guaranteed for taking part in this mission.
code credit
no subject
She considers this for a moment as she bends over a washbasin to clean her hands. In most situations, healers would be worried about infection, but Shu has never seemed to get ill and it is possible she is incapable of sustaining microbial life. She does not question it too much.
"What would you be doing if this war was not all-consuming? You are a being separate from humanity. How would you influence them? Or would you not?"
no subject
Tau falls silent as he sets to work, a lot of small injuries, but in total would make things no less severe. He cleans them as he studies which would be the worst that would need immediate addressing.
"I would have been fine simply maintaining a safe forest. We're protectors. The most I might offer is safe passage for people who might pass through unless they were there to trouble what lives there."
no subject
Shu makes a sound of understanding.
"I had a misconception. So your predecessor... and you, as a scion. You are not exactly native to this world. I had thought since you were tied to a wood here, this was your natural home. ...But you gained consciousness here? Do you consider Esthere to be where you belong, then?
"And if you would simply stay in your wood... would you not grow lonely? For I do not believe other trees are conscious in the same way you are, though they have vitality and spirit."
no subject
"They aren't, no. They respond, but it's not like holding conversations as we are now. ....haven't really thought about it though. Guess it would be kind of strange to stay." Especially now that he's gotten so used to people.
no subject
“…It is oddly compelling, is it not? Humanity. Before I dwelled among them, I did not understand. I still do not. But now that I have, it seems difficult to know any other life. Unconsciously, I modeled myself in their image, and so despite all I said before, in the end, perhaps it is humanity that will find salvation. Despite the shortcomings and the flaws, they persist, somehow… the essence of what it means to be human… what is it?
We exist outside of their world yet are drawn into its orbit… and then, somehow, we cannot break free.
That is why I asked you that question.”
no subject
He holds a hand over his current patient, easing some of the wounds away. If they're going to be expecting another influx, it's better to have more people mobile than bedridden.
"Well, they're sure stubborn."
There's probably more to it, but it still seems like a major point that has kept them kicking for so long.
no subject
"...You also seem quite stubborn. Perhaps there is more than that."
Well. Shu doesn't have any room to criticize in regards to stubbornness.
"If I were to put a name to it, I would call it... belief. Which is a sort of stubbornness, true. To will something into being despite all evidence to the contrary..."
An alarm sounds. People rush in. Shu stands and watches them come.
"Justice. Rightness. Empathy. Compassion. Things that are not... real. Constructs. Concepts. Figments. But they believe they are real. And so they become."
no subject
"Belief, huh? I guess that's a way to look at it."
He watches the influx of people, drawing in a slow breath as he readies himself for this next wave.
"The problem is when those beliefs clash."
no subject
And so it goes.
By the time they have a moment's respite again, Shu has a response. The airships have withdrawn... for now. Both sides need to fall back and regroup.
"When the beliefs clash, they believe it is the strongest will that can forge such belief into reality. And so we are in the middle of such a conflict.
"...Is there something you would believe?"