EVENT #07: ASPHODEL CONSTRUCTION PROJECT
Mar. 10th, 2025 08:41 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
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EVENT #07: ASPHODEL CONSTRUCTION PROJECT PLANNING
The Corsairs have been mobilized and preparations are underway. As negotiators are dispatched to Vindess to prepare for the evacuation under Imperial noses, the crafters and suppliers set to work, preparing the new settlement and whatever airships can be spared for the evacuation. Some Corsairs have even taken it upon themselves to build or “liberate” more airships for the effort.
As always, when the goal is certain the Corsairs move as one. Together, they will see Asphodel completed. All hands are needed, the question is, where do you lend yours?
MISSIONS
Prepare Asphodel: Get the new settlement of Asphodel up and running to receive the refugees from Vindess.
Priority: Critical
Challenges: Corsairs will need to keep the settlement hidden while also making suitable housing and preparing farms and other amenities to sustain life. It will require a large amount of excavation to get in order, as well as construction of homes, furniture, and other facilities. The work will be backbreaking and the timetable is extremely aggressive.
Prepare Citizens for Evacuation: As the citizens of Vindess toil under Imperial lockdown, the Corsairs must prepare the entire population for evacuation.
Priority: Critical
Recommended Roles: Negotiators and Infiltrators
Challenges: Corsairs will need to convince the entire population to evacuate. There are a number of methods that can be employed, while many are going to be reluctant the Imperial crackdown has shaken the settlement and unease is high. There is evidence within the Imperial offices that Infiltrators can recover that show mass executions with lists of “dissidents” have been scheduled for April which the Corsairs might make use of if they choose to investigate. Other options include capturing potential dissidents and taking the entire willing population while executing or taking prisoner loyalists, or other methods the Corsairs determine for themselves to make this happen.
Acquire Airships: The Corsairs always need more airships, and moving an entire population will require heavy effort and can use as many ships as can be mustered.
Priority: Optional
Recommended Roles: All
Challenges: The Corsairs don’t have the major Ether Stones that serve as the airship engines and will need to either capture or salvage resources to increase the size of their fleet. While the Corsairs have been investigating airships that don’t require Ether stones, that research is still a distant dream, but some Corsairs may want to spend some time pushing that investigation along to see if they can make it a reality sooner rather than later.
code credit
Sorry for falling off of this!
Date: 2025-04-11 06:57 am (UTC)The levers are immediately worked, bringing up the useful pile deck-side. The shovel creaks as it lowers into place, dropping the goods with a cartoonish bounce.
"Alright! We're goin' all in!" Rinse and repeat, the crane shudders, cables running. The shovel head disappears into the deep. "Sure would be nice to have a better visual for this whole thing," the large turtle frowns, water dripping off of his face, the ragged tails of his bandanna, his poncho.
Re: Sorry for falling off of this!
Date: 2025-04-11 07:11 am (UTC)"not yet. Hold together, you vital beast..."
no subject
Date: 2025-04-11 07:57 am (UTC)It's so dark, it's intimidating. But he's been in the Hudson. A smaller body of water compared to a whole ocean, but it was still attached. It should be the same thing, right?
Abandoning his poncho by tossing it aside, Raph leaves his chair, gets up onto the ship's rail. "Then we'll make it quick!" With a roll of his shoulders, he raises his arms in front of him, using the ship's guided momentum to assist his next move:
Diving off of the side, like a professional wrestler on his unsuspecting opponent in the ring.
"Guiding! LikE A BOSS− "
Annnnd he's gone.
no subject
Date: 2025-04-11 08:31 am (UTC)Of course, she doesn't know yet about the restrictions on gods, and if the god of the ocean's position is filled, they haven't made themselves known to the Corsairs.
But regardless, she keeps her hands on the controls and waits for some sort of sign.
"At least he knows what an Ether Drive looks like..."
no subject
Date: 2025-04-12 06:11 pm (UTC)Being a turtle, he should be used to navigating those things. And his impact into the water is like a cannonball, hurtling him down a bit before he breaks off into swimming. Raph's still not clear about the gods and their deal, but he hasn't seen any sharks or shark variants so far.
Much of his inner dialog is pretty self-aware, somewhere along the lines of 'Welp. Didn't think it was that deep' and 'Sure could use a light or somethin'' and 'How else are we gonna get a hunk of junk above sea level anyway', soon culminating into the light bulb effect he needs to complete his objective.
Above the waves and in the air, there isn't much else to look at. There may have been a faint glow in the water, but it vanishes just as quickly as it appears. There is silence, with only the wind and rain in accompaniment.
And then the ocean erupts.
A giant red head breaks through the waves, continuing upward with a groan of triumph as big arms and giant hands follow with more pieces of what used to be an airship in tow. Raph soon appears in the middle of his exoskeletal creation, crowing as he looks at the crew. "Look at me! I am the crane now!" Whatever expression he's making is shown on the projected Raph's face, and he's clearly excited if he isn't trying to be cool. "This is it, right??"
no subject
Date: 2025-04-13 06:27 am (UTC)"The rest of the flotsam, ma'am?"
Natalia continued to salvage parts, including several intact aerofoils. Metal and specialty parts became the name of the game. "How much can the tug take aboard?"
"Not much, but if we can float the hull, we can drag her back to the Vault."
"Weather?"
"... Too rough."
"Thought so. We'll make do with this."
no subject
Date: 2025-04-19 09:27 pm (UTC)(Not that they really have anything to worry about due to the ship's size, but better safe than sorry.)
"Here ya go," Raph says to the closest crew member on deck, hefting over the other piece of salvage he held onto. Seeing that the rest of the haul is aboard, he looks to Natalia. "Man. Feels like we'll never get dry at this rate."