Natalia Koutolika (
theriflespiral) wrote in
vivala2025-02-09 12:33 am
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Entry tags:
Player Plot: Recovery of the Mad Archer
Who: Senshi, Natalia, Kaitlyn, Atom, Cid, and Rezo.
Where: The Fallen Island of Aelmsraest, two days' sail south of Elysium
When: One week after the Emperor's formal declaration of war.
What: Recover the surviving crew of the Mad Archer and extract them from the island.
The Mad Archer had vanished during the dispersal of Flotsam, and the first thing that Natalia did, despite her injuries, despite crawling back from what might have been anyone else's grave, was to start looking for it; sail times measured in days meant several weeks without word of her appearance was troubling, even given the traffic interdiction. Word should have gotten around quickly.
What word she did have was even more troubling: The Mad Archer, after the events of the anti-slaver action the month before Bluvink, had joined the fleet proper, and had split off to reduce the number of pursuers on the dispersing fleet.
Draw pursuers, she had. Further inquiries indicated two Air Brigs, the Helmsplitter and the Arbalest, had followed her-- and had yet to report back, either.
Dead reckoning had provided the three's most likely resting place: The fallen island of Aelmsraest.
Natalia had asked high command for permission to get a team together; as she'd already been looking for connections for her delivery service, high command had agreed.
The Elysium Network contingent had shipped out on the sea sloop Humboldt in broad daylight, with carefully-laid stories about needing to look for temporary opportunities and communities now that air traffic was very solidly locked up thanks to those dang Corsairs, and had made rendezvous with the Vault and Flotsam contingent aboard the Milk Run.
All told, the crew numbered some fifteen across the two boats, including those hand-picked for the mission; and the holds are loaded with food, fresh water, and some small amount of ammunition, as much as the ships can stand without getting swamped on the open ocean.
And there's good news: the crews have found the Helmsplitter and the Arbalest, and they are both quite damaged, having run aground on Aelmsraest, and apparently at speed.
The bad news: If you can spot them, they can spot you. They don't appear to have noticed, or turned their castles towards you... Yet.
What do you do?
Where: The Fallen Island of Aelmsraest, two days' sail south of Elysium
When: One week after the Emperor's formal declaration of war.
What: Recover the surviving crew of the Mad Archer and extract them from the island.
The Mad Archer had vanished during the dispersal of Flotsam, and the first thing that Natalia did, despite her injuries, despite crawling back from what might have been anyone else's grave, was to start looking for it; sail times measured in days meant several weeks without word of her appearance was troubling, even given the traffic interdiction. Word should have gotten around quickly.
What word she did have was even more troubling: The Mad Archer, after the events of the anti-slaver action the month before Bluvink, had joined the fleet proper, and had split off to reduce the number of pursuers on the dispersing fleet.
Draw pursuers, she had. Further inquiries indicated two Air Brigs, the Helmsplitter and the Arbalest, had followed her-- and had yet to report back, either.
Dead reckoning had provided the three's most likely resting place: The fallen island of Aelmsraest.
Natalia had asked high command for permission to get a team together; as she'd already been looking for connections for her delivery service, high command had agreed.
The Elysium Network contingent had shipped out on the sea sloop Humboldt in broad daylight, with carefully-laid stories about needing to look for temporary opportunities and communities now that air traffic was very solidly locked up thanks to those dang Corsairs, and had made rendezvous with the Vault and Flotsam contingent aboard the Milk Run.
All told, the crew numbered some fifteen across the two boats, including those hand-picked for the mission; and the holds are loaded with food, fresh water, and some small amount of ammunition, as much as the ships can stand without getting swamped on the open ocean.
And there's good news: the crews have found the Helmsplitter and the Arbalest, and they are both quite damaged, having run aground on Aelmsraest, and apparently at speed.
The bad news: If you can spot them, they can spot you. They don't appear to have noticed, or turned their castles towards you... Yet.
What do you do?
no subject
Rezo goes very still and nearly cuts the clairvoyant feed entirely. Why is that so-? Even after hastily moving onto the next subject, he doesn't pay much mind to anything else he's scrying. When he finishes, he stays quiet. Everyone else is debating plans, but Rezo remains silently hovering over his crystal ball even after he lets it go dark.
(It's nothing. Just some strange, Estherian monster. It doesn't matter that it was looking back at him. He just needs to recompose himself-)
no subject
And he notes Atom's confirmation of a threat on the island that the crews are wary of and finishes his cigarillo, tossing the butt to the deck and stomping it out.
"Unorthodox, but hear me out: we eliminate the threat, ingratiate ourselves to the survivors, and see where it gets us."
no subject
"If all else has failed, we might be able to power the magicannons between us."
no subject
no subject
Senshi pats the reassuring weight of his axe.
no subject
Meanwhile...
Captain Clinton kept an eye on the ridge and trees. He could have sworn that the last time he was here, it was safe enough, if not... particularly hospitable, or inhabited. Now there were monsters and worse about, and the sooner they got the Archer off the sand bar, the sooner they could leave this godsforsaken place.
Too many monsters, not enough ammo or supplies. Worse, he wasn't sure how he was going to turn a profit off this trip; joining a Flotsam flotilla while the entire fleet was running around was a way to ensure steady work, but it wasn't exactly conducive to a fat payday. He almost missed boarding airships, now.
He scanned the ruins of the hastily put together fishing village that had been made from the remains of the landing port that had also been here, before everything fell.
Thankfully, after the first night, 'no one goes in the village' had been a rule everyone had followed. But he didn't blame them for being nervous. They couldn't get good intel on the Imperials, and it'd do no good to leave the bay, even if Eowyn cleared the screws--
Movement in the village. Damn it all.
"Looks like they're making another go, lads," he said, with rather more cheer than he felt as he drew steel. He begrudgingly admitted that pirates did not, typically, gel with chaplains of the Divine Church-- a fact which, right now, felt very stupid indeed...
Up in the crows, one of the new kids-- Bosch, wasn't it?-- called out, "SAILS! TWO SHIPS. THEY'RE RUNNING UP COLORS."
Well, that was a good sign, just yet--
"SNIPER!"
The devil!? Surely the Imps weren't that stupid to send skiffs with soldiers on while they had a magicannon ready to blow them out of the water?
Shit, eyes on the corpses-- wait, sniper!? It couldn't be--
The corpse he hadn't been paying attention to took a bullet to center mass and overbalanced briefly as its torso stopped being able to support its weight with muscle alone. He cut it down and shouted to Bosch-- "IDIOT, THAT'S OUR SNIPER!"
~ ~ ~
It took everyone a little under an hours' sailing with good wind to get around the island and into the lea, and the bay there. The island's not continent-sized, but it'd take a good day of walking to get from one side to the other. Good thing you've got ships, right?
Natalia let go of her braced position near the top of the Humboldt's mast and cycled the bolt of her rifle. "Looks like we'll be in the thick as soon as we land," she calls out, as if the reports of gun and cannon didn't do that for her. "Monsters, seems like. Undead."
If asked how she knows this, she'll add, "Because I just shot one and it's not dead."
You're a few seconds away from being able to get out of the ships and stand, if not fully be on dry land. What do you do?
no subject
A statement immediately followed by her running to the mast. "I'll pick tack one."
Then jumping off the ship into the water. She'd mentioned to at least Natalia previously that she had the ability to hold her breath for a significant period of time - and had enhanced swimming.
Still... A bit aggressively-paced, to be sure.
no subject
He tossed the remains of his cigarillo to the deck, rubbing it out beneath his boot as he drew one of the swords from his belt. He wasn't about to jump into the water and wade in, not yet, but he was ready to vault that rail when the Milk Run got a bit closer.
"Aye, that's one way to go about it. Save some for the rest of us, lass!"
no subject
He squints slightly as he takes another visual scan, this time with infrared.